PARTICLE VFX TOOL (C++)

A visual effects tool used to create a variety of particle effects.

 

FLOCK SIMULATION (C++)

Simulates animal grouping behaviors using three basic principles: avoidance, alignment, and attraction.

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  FACE ANIMATION & MESH WARP (C++)

An animated face that can be warped by the user.

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PROCEDURALLY GENERATED FOREST (C++)

A program that procedurally generates a forest. The player can explore the environment and gather items along the way.

ANIMATED FLOWER (C++)

An animated flower that opens and closes.

COMMAND HISTORY (C++)

A program that captures user input in a history, allowing for undo and redo capabilities.

MINIX LS & GET (C)

A set of programs that list and copy contents from a Minix image.

 MALLOC (C)

A reimplementation of C's memory allocation functions.

 LWP SCHEDULER (C)

A lightweight process scheduler that makes use of a round-robin approach to scheduling.

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3d